Holographic tactical map of Dust II built from the map's real walkable-area data, with player positions and a smoke bloom at B site
// Free beta · new invites weekly VAC-safe · read-only

The IGLyou never had.

Live tactical intelligence for Counter-Strike 2. It reads the round, then speaks in the seconds you can listen: freeze time, after you die, between rounds. Never mid-fight.

Watch a round

27 years. One blind spot.

  1. 1999 · Counter-Strike beta. (RADIO): Go go go!
  2. 2003 · Counter-Strike 1.6. Five players. One mic. Whoever shouted loudest called the round.
  3. 2004 · Counter-Strike: Source. New engine. Real physics. The calls were still guesses.
  4. 2012 · Global Offensive. Your team's money on screen. Nobody read it. Buy menu, 2018.
  5. 2023 · Counter-Strike 2. Sub-tick. Volumetric smokes. A new engine.
  6. Freeze time, 0:20 down to 0:00. Players: “nobody calls anything”, “3 words total”, “we all die 1 by 1”. Players on r/LearnCSGO, 2026.
  7. 27 years. One blind spot.
27 years. One blind spot.
  • 1999Counter-Strike beta(RADIO): Go go go!
  • 2003Counter-Strike 1.6Five players. One mic. Whoever shouted loudest called the round.
  • 2004Counter-Strike: SourceNew engine. Real physics. The calls were still guesses.
  • 2012Global OffensiveYour team's money on screen. Nobody read it.
  • 2023Counter-Strike 2Sub-tick. Volumetric smokes. A new engine.
CS2BrainUSP-Sheadshotthe blind spot
// 2026

The game finally gets a brain.

A real CS2 Tab scoreboard: Premier, Dust II, 10-2 at the half, freeze time

Your economy

Kevlar and your pistol

Second-half pistol: all five of you start on $800.

Their buy

Pistols only, no rifles

Half-time reset them to $800 too. The 10-2 means nothing now.

Act IIThe core

One round. Four moments.

// Freeze time

Twenty seconds of quiet. CS2Brain uses every one.

Freeze time at the T spawn on Dust II, the team on an eco

Your economy

Save this round

Five of you hold $1,550: not one rifle each. Buy together next round.

The call

Pistols, stay alive

Keep your gun. Take only the duels you win.

// Live round

Then it goes silent. The gunfight is yours. Nothing on screen while you're alive.

A live round on Dust II from T Start, the bare game
Live round. CS2Brain shows nothing.
// You died

Dead? Now you can listen.

The CS2 death cam after dying: red tint, ROUND LOST

Death autopsy

Died un-tradeable

Nearest teammate 1,400 units away. Next time, wait for slot 1.

// Round over

And before the next freeze time, it already knows what's coming.

Round over on Dust II Bombsite B: ROUND WON, knife out

Next round

Expect a full buy

They saved 3 rifles. Expect the AWP on A long.

Act IIITier-aware

Same round. Your level.

A first-week player and a 25k veteran don't need the same coach. Same moment, a different overlay for each. Never above your head, never beneath your level.

Full-depth intel: economy reads with the reason behind them, trade discipline, the game sense that mechanics alone never gave you.

Round 2 · CT side · CT Start · Dust IIClimbing
A real CS2 frame: Dust II, CT Start, the B arrows ahead

Economy read

They forced: SMGs + armor, no AWP

3 losses in a row. Their next round is a full buy.

Death autopsy

Died un-tradeable

74% flashed at contact, no teammate within trade distance.

Same round · different player · different overlay
Act IVSquad Call

Five players. Five sensors. One call.

In matchmaking the game tells each player only about themselves. Five teammates on CS2Brain see the whole squad: money, gear, health. Legally, from Valve's own data. One tap in freeze time and everyone gets the play: their slot, their task, their grenades.

The play is “Doors split” from the app's Dust II playbook. Routes run on Dust II's real nav mesh; pins sit on each grenade's real throw spot.

Dust II radar
#1·#3
#2
#3
#4

The call · T · B

Doors split

#1kova$4,650
AK-47100 HP

Entry

First out when mid calls; clear close and car.

Tunnels flash
#2you$4,750
AK-47100 HP

Second

Molly back plat, trade the entry.

Back plat molly
#3brisk$3,900
Galil AR100 HP

Support

Smoke B window, then flash for #1.

Window smoke Tunnels flash
#4mantis$5,200
AWP100 HP

AWP

Smoke CT spawn, push CT mid with #5, AWP the window rotate.

CT smoke
#5oldie$4,100
SG 553100 HP

Doors entry

Flash through mid doors, take CT mid, then hit B doors.

Mid doors flash
Act VThe platform

Built for overlay.

Hold Tab and it shows on your own screen, around the scoreboard. Nothing injected, no alt-tab. We never read game memory.

A real CS2 match result: VICTORY 8-4, five player cards, names blurred
// Squad call

One tap, five roles

Slot, task and grenades for every player, in freeze time.

#2SecondMolly back plat, trade the entry
Act VIIRadar lab
Lab · in testing

It knows where you are.

In matchmaking, Valve tells no one your position while you're alive. Our radar engine reads your own minimap, the way you do, and rebuilds where you stand. Tested on all seven maps: median error 2.7 to 4.7 units. A player is 32 units wide.

2.7–4.7u

Median error, vs demo truth

32u

One player's width, for scale
Left: the real CS2 radar from a recorded run. Right: CS2Brain's reconstructed position on Dust II.
A real Dust II run. Lab build, not in the beta yet.
Built clean

Read-only. By design.

We never read game memory. Official Valve GSI + your own screen.

Official Valve GSI

The same data feed Valve built for tournament HUDs.

Your own screen

Only the minimap pixels you already see.

Never game memory

No injection, no hooks, no game files touched. VAC-safe by design.

Players signed up

27

Accounts plus the beta queue waiting for an invite

Maps

7

Ancient to Nuke, each with its own playbook

Months building

8

Since March 2026. Closed beta now, still building

Live-path p99

1.6 ms

Delivery time measured at 500 players

Subscriptions

Start free. Upgrade when you're hooked.

Closed beta: beta testers use everything free. Paid pricing unlocks at public launch.

Free

Everything you need to start winning smarter.

$0/forever
  • Live tactical board
  • Real-time game telemetry
  • Team & solo rooms
  • Save up to 5 tactics

Personal

Most popular

Full intelligence suite for serious players.

// Revealed at public launch
  • Everything in Free
  • Death Autopsy (Flash/Fire/Smoke conditions)
  • Enemy Pattern Tracker
  • Round Win History & Pattern Analysis
  • Real-Time Economy Intelligence
  • Entry Frag & Trade Analysis
  • Cross-Session Performance Growth
  • Unlimited saved tactics
  • Weekly performance reports

Team

Full tactical suite for your 5-stack and coach.

// Revealed at public launch
  • Everything in Personal
  • 5 players + 1 coach
  • Team insights & analytics
  • Clutch Detection & Coach Alerts
  • Shared team playbooks
  • Bomb Site Tendency Tracking
Common questions

Straight answers.

Skeptical? Good. Here's everything you need to know.

No. CS2Brain uses Valve's official Game State Integration (GSI) API, the same read-only data feed used by tournament organizers and broadcast overlays. It never touches game memory, never injects code, never modifies files. It runs in your browser via Steam Overlay. Zero VAC risk.

Press Shift+Tab to open Steam Overlay, then open CS2Brain in the built-in browser. That's it. You see the tactical board, economy reads and the squad's call right there, no alt-tabbing, no second monitor needed. Close the overlay and you're back in the game instantly.

Zero performance impact. CS2Brain runs in the Steam Overlay browser, a completely separate process from CS2. Your game doesn't know it exists. No CPU spikes, no frame drops, no network overhead beyond a tiny WebSocket connection.

30 seconds. Download one small config file, drop it into your CS2 cfg folder, and restart the game. That's the entire setup. Once it's done, CS2Brain connects automatically every time you play.

No. Only players who want live telemetry need the config file. Everyone can join the tactical room via a simple link or room code: they'll see shared drawings, strats, and utility plans. The IGL can broadcast economy calls to everyone.

Only what you explicitly connect: your CS2 round state (score, kills, economy, never chat or voice), your email for your account, and anonymous usage analytics. We never sell data. You can delete your account and all data at any time.

The CS2 menu: YOUR MATCH IS READY, Competitive Premier, ACCEPT
// Your match is readyClosed beta · free for testers

Stop guessing.
Start knowing.

CS2Brain is in closed beta and completely free for testers. Grab a spot, connect your game in 30 seconds, and hear what your matches have been trying to tell you.

No credit card Free during beta VAC-safe

No invite yet? Join the list. We invite new testers every week.